Yesterday, the official Fanpage of Call of Duty Mobile Vietnam (Call of Duty: Mobile VN) announced the methods to combat cheating that may occur when this game officially launches in the near future. Specifically as follows:
Use third-party applications or applications that support keyboards and mice (e.g., aim assist apps, etc.)
– Use unsafe emulators to play on computers.
– Use Hacks, Scripts, or any other tools to interfere with the game.
– Use VPNs, Fake IPs while gaming.

It can be seen that Call of Duty Mobile has invested in a relatively elaborate anti-hack system. But that is before this game launches; only when this product officially operates can Vietnamese gamers test how this anti-hack system of Call of Duty Mobile works. Looking at previous examples like Crossfire Legends or PUBG Mobile, gamers will see how complex and dangerous hacker activities can be.

Returning to the anti-hack methods of Call of Duty Mobile Vietnam, many have discovered that this is the system that has been used in the international version and is simply translated for Vietnam.

It seems that domestic players are still not really trusting this system’s operations when there are many comments expressing doubt and concern. Many gamers hope that if Call of Duty Mobile Vietnam can achieve something that has always been extremely difficult to accomplish, it would be good for gamers. But the important thing is whether it can be implemented or not.

Some are still determined to stick with the international version released by Garena and absolutely refuse to play the Vietnamese version. Perhaps for these gamers, their trust has run out, and they fear that the Vietnamese version will also be hacked like other previously released shooting games.

However, if we look directly at the issue, the appearance of hacks depends a lot on the players’ awareness. Because if Call of Duty Mobile Vietnam “copies” the anti-hack system from the international version, it can be seen that the “defensive” capabilities of the two versions are equivalent. The only difference is how the publisher handles detected hacking accounts.

Returning to the players’ awareness, if gamers truly want a fair shooting game, they must create a clean community. Otherwise, no matter how much they want to “break” it, any anti-cheat system will ultimately fail.